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Is Virtual Reality Just for Games? A Comprehensive Exploration

Virtual reality (VR) has been around for decades, but it’s only in recent years that it has started to gain mainstream attention. One of the most common misconceptions about VR is that it’s just for games. While it’s true that gaming is one of the most popular uses for VR, it’s by no means the only one. In this article, we’ll explore the many different ways that VR is being used beyond gaming, and why it’s not just a game.

VR has the potential to revolutionize a wide range of industries, from education and healthcare to tourism and real estate. It allows users to experience things in a completely new way, immersing them in a virtual world that feels incredibly real. So, while gaming is certainly one of the most exciting applications of VR, it’s just the tip of the iceberg.

In this article, we’ll take a closer look at some of the other ways that VR is being used, and why it’s not just for gamers. We’ll explore the technology behind VR, its potential applications, and the benefits it can bring to a wide range of industries. So, whether you’re a gamer or just curious about this emerging technology, read on to discover why VR is so much more than just a game.

The Evolution of Virtual Reality

The Beginnings of VR

The origins of virtual reality (VR) can be traced back to the 1950s and 1960s, when scientists and researchers began experimenting with immersive visual and audio experiences. Early VR systems were bulky and expensive, limiting their practical applications. However, as technology advanced and became more affordable, VR experienced a resurgence in the 1980s and 1990s, with the development of early VR headsets and gloves that allowed users to interact with virtual environments.

One of the earliest and most influential VR systems was the “Virtuality” system, developed by VPL Research in 1987. This system used a head-mounted display and hand-tracking gloves to create a fully immersive VR experience. It was primarily used for entertainment and educational purposes, such as simulated space walks and virtual museum tours.

Another significant development in the early history of VR was the creation of the “Dataglove” by VFX1 in 1990. This glove was designed to track the movement of the user’s hands and fingers, allowing for more realistic and intuitive interactions with virtual objects. This technology was later used in a variety of applications, including video games and simulation training.

Despite these early advancements, VR remained a niche technology for many years, primarily used in research and specialized applications. However, in recent years, with the widespread availability of affordable VR headsets and the development of sophisticated VR software, VR has begun to enter the mainstream, with applications in gaming, education, healthcare, and many other fields.

The Rise of VR Gaming

The emergence of virtual reality (VR) technology has brought about a paradigm shift in the gaming industry. VR gaming, which simulates an immersive environment for players, has been growing rapidly since its inception in the early 1990s. This section will explore the rise of VR gaming, including its history, the impact on gaming, and the current state of VR gaming.

Early Development of VR Gaming

The concept of VR gaming dates back to the early 1990s when the first VR headset was created by a group of researchers at the University of North Carolina. This early headset used a high-resolution monitor and a set of lenses to create a stereoscopic 3D effect.

However, it wasn’t until the 2000s that VR gaming began to gain mainstream attention. In 2004, the first consumer-grade VR headset, the Nintendo Virtual Boy, was released. Although it was not a commercial success, it marked the beginning of the commercialization of VR technology.

The Impact of VR Gaming on the Gaming Industry

The rise of VR gaming has had a significant impact on the gaming industry. With VR, players can experience games in a more immersive and interactive way than ever before. VR games can simulate real-life environments, such as space or the battlefield, providing players with a unique and intense experience.

VR gaming has also led to the development of new genres of games, such as VR sports games, VR adventure games, and VR simulation games. VR games have become increasingly popular, with VR gaming headsets such as the Oculus Rift, HTC Vive, and PlayStation VR becoming more widely available.

Current State of VR Gaming

Today, VR gaming is a rapidly growing industry, with a range of VR games and headsets available to consumers. The market for VR gaming is expected to continue to grow, with an estimated global market size of $35 billion by 2025.

However, despite the growth of VR gaming, there are still some challenges that need to be addressed. These include the high cost of VR hardware, the need for more VR-compatible games, and the potential for motion sickness or discomfort.

Overall, the rise of VR gaming has revolutionized the gaming industry, providing players with a more immersive and interactive gaming experience. As VR technology continues to advance, it is likely that VR gaming will become even more popular and accessible to consumers.

The Expansion of VR Applications

As the technology behind virtual reality continues to advance, the potential applications for this technology are expanding beyond the realm of gaming. While the gaming industry was one of the first to embrace VR, it is now being explored in a variety of fields, including education, healthcare, tourism, and even real estate.

One of the key drivers behind the expansion of VR applications is the technology’s ability to create immersive experiences that simulate real-world environments. This can be particularly useful in fields such as education and healthcare, where hands-on training and simulations can be invaluable. For example, medical students can use VR to practice surgical procedures in a safe, controlled environment, while pilots can use it to simulate flight scenarios and hone their skills.

In addition to education and healthcare, VR is also being used in tourism to offer virtual tours of popular destinations. This can be particularly useful for individuals who are unable to travel due to physical limitations or financial constraints. VR can also be used in real estate to provide virtual tours of properties, allowing potential buyers to explore a property without physically visiting it.

Another area where VR is being explored is in the field of therapy and mental health. Researchers are using VR to create immersive experiences that can help individuals with anxiety disorders, PTSD, and other mental health conditions. For example, VR can be used to simulate exposure therapy, where individuals are gradually exposed to situations that trigger their anxiety in a safe, controlled environment.

Overall, the expansion of VR applications is a testament to the technology’s versatility and potential. As the technology continues to evolve, it is likely that we will see even more innovative uses for VR in a variety of fields.

The Basics of Virtual Reality

Key takeaway: Virtual reality (VR) technology has come a long way since its inception in the 1990s. Originally used primarily for entertainment and educational purposes, VR has since found applications in gaming, education, healthcare, and more. With the widespread availability of affordable VR headsets and sophisticated VR software, VR has begun to enter the mainstream. The rise of VR gaming has had a significant impact on the gaming industry, while the expansion of VR applications has the potential to revolutionize a wide range of industries, from education and therapy to real estate and beyond.

How Virtual Reality Works

Virtual reality (VR) is a technology that simulates an immersive experience that can be similar to or completely different from the real world. It involves the use of a headset, which typically features a high-resolution display, stereo sound, and sensors that track the movements of the user’s head and hands. The headset may also include additional hardware such as controllers or gloves to provide a more interactive experience.

The process of virtual reality begins with the creation of a digital environment, often referred to as a “virtual world.” This environment is designed to be as realistic as possible, with detailed textures, lighting, and physics. It can be created using specialized software such as Unity or Unreal Engine, which are widely used in the gaming industry.

Once the virtual world has been created, it is then uploaded to the VR headset, which displays the environment to the user. The headset tracks the user’s movements using sensors, which allows the virtual world to respond to the user’s actions in real-time. For example, if the user moves their head, the virtual world will also move, providing a seamless and immersive experience.

The use of VR in gaming is perhaps the most well-known application of the technology. Many popular games, such as Minecraft and Resident Evil, have been adapted for VR, providing players with a new level of immersion and interactivity. However, VR is not limited to gaming and has a wide range of potential applications, including education, therapy, and training.

In conclusion, the process of virtual reality involves the creation of a digital environment, which is then displayed to the user through a VR headset. The headset tracks the user’s movements, allowing for a realistic and immersive experience. While gaming is perhaps the most well-known application of VR, the technology has a wide range of potential uses beyond entertainment.

VR Hardware and Software

Virtual reality (VR) technology is composed of two main components: hardware and software. The hardware component includes VR headsets, sensors, and controllers, while the software component consists of the applications and programs that power the VR experience.

The VR hardware component includes several different components, each of which plays a crucial role in creating a fully immersive VR experience. VR headsets are the most recognizable component of VR hardware, and they use a combination of lenses, sensors, and displays to create a 3D visual experience. Some headsets also include audio technology to create a fully immersive audio experience.

Sensors are another crucial component of VR hardware, as they are used to track the movement and position of the user in real-time. These sensors can be worn on the head, hands, or body, and they use a variety of technologies to track movement, including motion capture, infrared, and magnetic sensing.

Controllers are another important component of VR hardware, as they allow users to interact with the virtual environment. These controllers can take many different forms, from simple game controllers to more advanced devices that allow for precise hand movements and gestures.

The software component of VR technology is equally important, as it is responsible for creating the virtual environment and providing the user with a rich and engaging experience. This software can take many different forms, from simple games and simulations to more complex applications like training simulations and architectural visualizations.

Overall, the hardware and software components of VR technology work together to create a fully immersive experience that can be used for a wide range of applications. While gaming is certainly one of the most popular uses for VR technology, it is important to recognize that there are many other potential uses for this technology, from education and training to healthcare and beyond.

User Experience and Interaction

Immersive Environments

Virtual reality (VR) technology creates immersive environments that allow users to experience different worlds, whether it be a video game, a historical event, or a simulation for training purposes. The VR experience is created through a combination of hardware and software that work together to produce a realistic and interactive environment.

User Input Devices

To interact with the virtual environment, users need input devices that allow them to control their actions within the VR world. Common input devices include head-mounted displays (HMDs), controllers, and motion sensors. These devices track the user’s movements and provide feedback to the software, enabling the user to interact with the virtual world in a more natural and intuitive way.

Feedback and Sensory Stimulation

Another important aspect of the VR experience is the feedback and sensory stimulation that the user receives. This can include visual, auditory, and haptic feedback, which helps to create a more immersive and realistic experience. For example, in a VR game, the user may feel the sensation of being hit by an enemy or the satisfaction of scoring a point through haptic feedback in the controller.

Personalization and Customization

VR technology also allows for personalization and customization of the user experience. Users can customize their avatars, settings, and preferences to create a unique and tailored experience. This can enhance the user’s sense of presence and engagement within the virtual world, making the experience more enjoyable and satisfying.

Overall, the user experience and interaction in VR is a critical aspect of the technology’s success. By creating immersive environments, providing natural input devices, providing feedback and sensory stimulation, and allowing for personalization and customization, VR technology can provide a unique and engaging experience for users in a variety of fields, not just limited to gaming.

Virtual Reality Games: A Closer Look

The Popularity of VR Games

The popularity of VR games has been on the rise in recent years, with a significant number of gamers worldwide embracing this new technology. According to a report by Newzoo, a leading market research company, the number of VR gamers is expected to reach 65.3 million by 2024. This represents a compound annual growth rate of 21.6% from 2019 to 2024.

The popularity of VR games can be attributed to several factors. Firstly, VR technology provides an immersive gaming experience that traditional gaming consoles and PCs cannot match. With VR, players can fully immerse themselves in the game world, interact with virtual objects and characters, and experience a range of emotions that would be difficult to replicate on a screen.

Secondly, VR games offer a unique and engaging way to experience different genres of games. For example, VR can transform traditional genres like first-person shooters, racing games, and sports games, making them more exciting and engaging. Additionally, VR games have opened up new genres like room-scale VR, which allows players to move around freely in a virtual environment, and VR puzzle games, which challenge players to solve complex problems using their hands and body movements.

Lastly, the popularity of VR games is driven by the increasing availability and affordability of VR hardware. As VR technology becomes more widespread, more people are able to experience VR games, leading to a surge in demand. Furthermore, major technology companies like Facebook, Sony, and HTC have invested heavily in VR hardware and software, driving down prices and improving the quality of VR devices.

Overall, the popularity of VR games is a testament to the potential of VR technology to transform the gaming industry. As VR technology continues to evolve, we can expect to see even more innovative and immersive VR games in the future.

Types of VR Games

When it comes to virtual reality games, there are several different types that cater to various interests and preferences. Here are some of the most common types of VR games:

  • Sports games: These games allow players to experience the thrill of sports in a virtual environment. They often feature realistic movements and actions, making the experience feel like the real thing.
  • Adventure games: Adventure games transport players to different worlds, where they can explore and interact with their surroundings. These games often have a strong narrative element, making them a popular choice for fans of story-driven experiences.
  • Simulation games: Simulation games provide players with the opportunity to experience different professions or environments in a virtual setting. For example, players can become pilots, surgeons, or even run their own businesses in these games.
  • Fighting games: Fighting games bring players into a virtual arena, where they can engage in hand-to-hand combat with opponents. These games often feature a variety of weapons and techniques, making them a popular choice for gamers who enjoy action-packed experiences.
  • Puzzle games: Puzzle games challenge players to solve a variety of problems, often requiring them to think creatively and strategically. These games can range from simple matching games to complex logic puzzles.
  • Training and education games: These games are designed to teach players new skills or provide them with information on a particular subject. They can be used for everything from medical training to historical education.

Each type of VR game offers a unique experience, allowing players to explore different genres and interests. Whether you’re a fan of sports, adventure, simulation, or something else entirely, there’s a VR game out there for you.

Game Design and Development

Game design and development for virtual reality (VR) games involves a unique set of challenges and considerations that are distinct from traditional gaming. VR games require developers to take into account the unique features of VR hardware, such as head-mounted displays (HMDs) and motion controllers, as well as the immersive nature of the VR experience.

One of the primary considerations in VR game design is the user interface. Traditional game controls, such as buttons and joysticks, are not suitable for VR games, as they can break the immersion and detract from the sense of presence. Instead, VR game developers often use motion controls, which allow players to interact with the game world using natural movements and gestures. This can add a level of immersion and interactivity that is not possible with traditional game controls.

Another important aspect of VR game design is the level of immersion. VR games are designed to transport players to a different world, and the game environment must be carefully crafted to create a believable and engaging experience. This requires attention to detail in terms of visuals, sound, and other sensory inputs, as well as a careful consideration of the player’s movement and interaction with the game world.

VR game development also requires a different approach to level design. In traditional games, levels are often designed as a series of discrete areas that the player must navigate through. In VR, however, the player’s movement and perspective are more fluid, and levels must be designed to take advantage of this. This can involve creating more open, non-linear environments that allow players to explore and interact with the game world in a more natural way.

Finally, VR game development requires a focus on performance and optimization. VR games can be resource-intensive, and developers must ensure that their games run smoothly on a wide range of hardware configurations. This can involve optimizing graphics and other visual effects, as well as carefully managing the game’s performance to ensure a smooth and stable experience for players.

Overall, game design and development for VR games requires a unique set of skills and considerations. Developers must take into account the unique features of VR hardware, the immersive nature of the VR experience, and the need for natural movement and interaction. By carefully crafting the game environment, designing levels that take advantage of VR’s unique features, and optimizing performance, developers can create engaging and immersive VR games that offer a truly unique gaming experience.

Beyond Gaming: The Many Uses of Virtual Reality

Education and Training

Virtual Reality (VR) has been embraced by various industries as a tool for enhancing the learning experience. It provides a unique and interactive way of imparting knowledge and skills. In this section, we will explore the different ways VR is being used in education and training.

Simulation-based Training

One of the most common applications of VR in education and training is simulation-based training. This involves creating a virtual environment that simulates real-world scenarios. This type of training is particularly useful in fields such as aviation, military, and healthcare, where hands-on experience is crucial for the development of practical skills. For example, medical students can use VR to practice surgical procedures without the need for actual patients.

Immersive Learning

Another way VR is being used in education is through immersive learning. This involves creating a fully immersive virtual environment that allows learners to explore and interact with content in a way that is more engaging than traditional methods. For example, students can explore historical sites or conduct experiments in a virtual lab. This approach has been shown to increase student engagement and retention of information.

Language Learning

VR is also being used to enhance language learning. By creating virtual environments that simulate real-life situations, learners can practice their language skills in a more natural and authentic way. For example, language learners can practice ordering food in a virtual restaurant or booking a hotel room in a virtual travel agency.

Virtual Field Trips

VR is also being used to take students on virtual field trips. This allows learners to explore places they might not otherwise have the opportunity to visit. For example, students can take a virtual tour of a museum or a national park. This approach has been shown to increase student engagement and interest in learning.

In conclusion, VR has the potential to revolutionize the way we learn and train. It provides a unique and interactive way of imparting knowledge and skills that is more engaging and effective than traditional methods. As the technology continues to evolve, we can expect to see even more innovative uses of VR in education and training.

Therapy and Rehabilitation

Virtual reality has proven to be a valuable tool in the fields of therapy and rehabilitation. By providing a controlled and immersive environment, VR can help individuals overcome physical and psychological challenges in a safe and supportive manner. Here are some ways in which VR is being utilized for therapeutic purposes:

  • Pain Management: VR can be used to distract patients from pain, providing a sense of control and reducing the perception of discomfort. For example, a study found that patients using VR during wound care experienced less pain compared to those who did not use VR.
  • Physical Rehabilitation: VR games and applications can be tailored to help individuals with physical disabilities or those recovering from injuries to improve their motor skills and mobility. For instance, a VR-based rehabilitation program was developed for individuals with chronic stroke, showing significant improvements in motor function.
  • Mental Health: VR can be utilized to treat anxiety disorders, PTSD, and other mental health conditions. By creating a controlled environment, individuals can confront their fears and overcome phobias in a safe space. A study showed that VR exposure therapy was effective in reducing symptoms of acute stress disorder in soldiers.
  • Cognitive Rehabilitation: VR can help individuals with cognitive impairments, such as those with dementia or traumatic brain injuries, to improve their memory, attention, and spatial awareness. For example, a VR-based program was developed to help veterans with TBI to improve their executive function and attention.

These are just a few examples of how VR is being used in therapy and rehabilitation. As the technology continues to advance, it is likely that even more applications will be discovered, expanding the potential of VR to transform the lives of individuals in need of therapeutic interventions.

Industrial and Commercial Applications

Virtual Reality (VR) has found its way into various industries and commercial applications beyond gaming. This technology has revolutionized the way businesses operate, allowing them to create immersive experiences for their customers and employees. Here are some examples of VR’s industrial and commercial applications:

Real Estate

One of the most significant applications of VR in the commercial world is in real estate. Virtual tours enable potential buyers or renters to explore properties from the comfort of their own homes, reducing the need for physical showings and providing a more efficient way to view multiple properties.

Retail

VR has also made its way into the retail industry, where it is used to enhance the shopping experience. Virtual fitting rooms allow customers to try on clothes and accessories without physically trying them on, while VR pop-up stores create immersive brand experiences that increase customer engagement and drive sales.

Healthcare

In healthcare, VR is used to improve patient outcomes and train medical professionals. It is used to help patients recover from injuries or surgeries by providing them with immersive experiences that help them overcome their fears and anxieties. Additionally, VR is used to train surgeons and other medical professionals by providing them with a safe and controlled environment to practice their skills.

Education

VR has also found its way into education, where it is used to create immersive learning experiences. Students can explore historical sites, dive into the ocean, or travel to space without leaving the classroom. This technology provides students with hands-on experiences that help them better understand complex concepts and retain information.

In conclusion, VR has a wide range of industrial and commercial applications beyond gaming. From real estate to healthcare, VR is transforming the way businesses operate and providing new and innovative ways to engage with customers and employees.

The Future of Virtual Reality

The potential applications of virtual reality extend far beyond the realm of gaming, and its future is looking brighter than ever. Here are some of the ways in which virtual reality is poised to shape our world in the years to come:

  • Education: Virtual reality has the potential to revolutionize the way we learn. Students can explore historical sites, participate in simulations, and even conduct experiments in a virtual environment, providing a more engaging and interactive learning experience.
  • Healthcare: Virtual reality is already being used in the healthcare industry to help patients overcome phobias, such as a fear of heights or public speaking, and to assist in the rehabilitation of physical therapy patients. It is also being used to help train medical professionals in procedures and surgeries.
  • Real Estate: Virtual reality is being used in the real estate industry to give potential buyers a virtual tour of properties, allowing them to view a property from different angles and at different times of day, without the need for physical visits.
  • Tourism: Virtual reality can transport people to different parts of the world, allowing them to experience new cultures and landscapes without the need for expensive travel. This has the potential to make travel more accessible to people who might not otherwise have the opportunity.
  • Therapy: Virtual reality is being used in therapy to help people with anxiety disorders, PTSD, and other mental health conditions. It can provide a safe and controlled environment for people to confront their fears and work through their issues.
  • Military Training: Virtual reality is being used in military training to simulate realistic combat scenarios, allowing soldiers to prepare for real-world situations in a controlled environment.
  • Product Design: Virtual reality is being used in product design to allow designers to test and refine their designs in a virtual environment before they are produced in the real world. This can save time and resources by allowing designers to identify and fix problems before they become expensive to fix.

As these examples demonstrate, the potential uses for virtual reality are virtually limitless. As technology continues to advance, it is likely that we will see even more innovative applications for this powerful tool.

The Debate: Is Virtual Reality Just for Games?

Arguments for VR as a Game-Only Technology

There are several arguments put forth by those who believe that virtual reality (VR) technology is best suited for gaming. One of the main reasons for this perspective is the cost of development and the high barriers to entry for non-gaming applications. Additionally, the limitations of VR technology in terms of its current capabilities, such as its reliance on high-end hardware and the need for specialized software, are seen as significant factors that restrict its potential uses beyond gaming.

Another argument is that the gaming industry has been the primary driver of VR innovation and adoption, providing the financial resources and consumer demand necessary to support the development of VR technology. As a result, gaming has been the primary beneficiary of VR’s advanced features, such as improved graphics, more realistic simulations, and immersive sound. Furthermore, gaming developers have been able to leverage VR’s unique capabilities to create highly engaging and immersive gaming experiences that would not be possible with traditional console or PC gaming.

Moreover, there is a belief that VR’s core strength lies in its ability to provide an immersive, highly realistic gaming experience that can transport players to entirely new worlds and immerse them in rich, interactive environments. While there may be some overlap between gaming and other applications, such as education or training, it is argued that gaming represents the most natural and effective use of VR technology.

Lastly, there is the argument that the primary target market for VR is gamers, and as such, it makes sense for developers to focus on creating content that appeals to this market. With the increasing popularity of VR gaming, there is a growing demand for high-quality VR games that offer engaging, immersive experiences. As a result, the development of VR games is likely to continue to drive innovation and adoption of VR technology in the coming years.

Despite these arguments, there are also counterarguments that suggest that VR has the potential to be used for a wide range of applications beyond gaming.

Arguments for the Broader Applications of VR

One of the primary arguments in favor of broader applications for virtual reality (VR) technology is its potential for enhancing educational experiences. By creating immersive, interactive environments, VR has the ability to bring complex concepts to life, making them more accessible and engaging for students of all ages.

Another argument for the broader applications of VR is its potential for use in therapeutic settings. Research has shown that VR can be an effective tool for treating a range of conditions, including anxiety disorders, PTSD, and chronic pain. By providing a safe, controlled environment for patients to confront their fears and challenges, VR can help facilitate healing and personal growth.

In addition to its potential in education and therapy, VR also has the potential to revolutionize industries such as architecture, design, and real estate. By allowing users to explore and interact with virtual spaces, VR can help designers and developers create more accurate and efficient plans, while also providing potential buyers with a more immersive and engaging experience.

Furthermore, VR technology is also being explored for its potential in the fields of entertainment and media. Beyond gaming, VR has the potential to create new forms of storytelling and immersive experiences, opening up new possibilities for filmmakers, musicians, and other artists.

Overall, the arguments for the broader applications of VR are numerous and diverse, suggesting that this technology has the potential to transform a wide range of industries and experiences.

FAQs

1. What is virtual reality?

Virtual reality (VR) is a technology that allows users to experience a computer-generated environment through a headset or other device. It can be used for a variety of purposes, including gaming, education, and training.

2. Is virtual reality just for games?

No, virtual reality is not just for games. While it is certainly a popular application of VR, it has a wide range of other uses as well. For example, VR is used in education to create immersive learning experiences, in healthcare to help patients overcome phobias and anxiety, and in real estate to allow potential buyers to explore properties remotely.

3. What are some examples of non-gaming virtual reality applications?

There are many non-gaming virtual reality applications, including:
* Education: VR is used in schools and universities to create immersive learning experiences that can help students better understand complex concepts.
* Healthcare: VR is used in therapy to help patients overcome phobias and anxiety disorders, and in surgical training to help doctors practice procedures before performing them on real patients.
* Real estate: VR is used in the real estate industry to allow potential buyers to explore properties remotely, and to give architects and designers a way to visualize their designs before they are built.
* Tourism: VR is used in the tourism industry to allow people to experience different destinations without leaving home.

4. How does virtual reality work?

Virtual reality works by creating a computer-generated environment that users can experience through a headset or other device. The headset typically includes a display that covers the user’s field of vision, and may also include sensors that track the user’s movements and position. The user’s movements are then translated into the virtual environment, allowing them to interact with the environment in a realistic way.

5. Is virtual reality expensive?

The cost of virtual reality can vary depending on the specific device and the type of experience you want to have. Some basic VR headsets can be purchased for a few hundred dollars, while more advanced systems can cost several thousand dollars. Additionally, some VR experiences may require additional hardware, such as controllers or sensors, which can add to the cost. However, as the technology becomes more mainstream, the cost of VR is likely to decrease.

Watching People Play Virtual Reality Gaming Is COMEDY ? #Shorts

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